Large City: Slæ̈rn Veláï-we

Slæ̈rn Veláï-we

Slæ̈rn Veláï-we
Example Gnoll architecture.
StateKonei
ProvenceWápkunju Principality
RegionTas Yǟz Woods
Founded928
Community LeaderLord Brgarë
Area115 km2 (46 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation3318 m (10885 ft)
Average Yearly Precipitation206 cm/y (81 in/y)
Population26959
Population Density234 people per km2 (586 people per mi2)
Town AuraInvocation
Naming
Native nameSlæ̈rn Veláï-we
Pronunciation/graˈɑgki/ /we/
Direct Translation[dead] [curtain]
Translation[Not Yet Translated]

Slæ̈rn Veláï-we (/graˈɑgki/ /we/ [dead] [curtain]) is a subtropical Large City located in the Wápkunju Principality of the Konei.

The name Slæ̈rn Veláï-we is derived from the Sylvin language, as Slæ̈rn Veláï-we was founded by Skain, who was culturaly Gnoll.

Climate

Slæ̈rn Veláï-we has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being an icy 21°C (69°F) and its average temperature during the winter being a cold -15°C (5°F). Slæ̈rn Veláï-we receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Slæ̈rn Veláï-we covers an area of nearly 115 km2 (46 mi2), and an average elevation of 3318 m (10885 ft) above sea level.

Overview

Slæ̈rn Veláï-we was founded durring the early 10th century, by Skain. The establishment of Slæ̈rn Veláï-we suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Slæ̈rn Veláï-we was built using the conventions of Gnoll durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Veláï-we is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Slæ̈rn Veláï-we is buildings are speckled and packed arround narrow split-log ties streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Slæ̈rn Veláï-we weathering a full scale bombardment durring a siege. The budget focused millitary grade defenses has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Slæ̈rn Veláï-we has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Slæ̈rn Veláï-we’s streets. The city is very clearly a joyfull place as well as relaxing. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Slæ̈rn Veláï-we possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Slæ̈rn Veláï-we has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Slæ̈rn Veláï-we has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Veláï-we. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Veláï-we's parks.

Slæ̈rn Veláï-we has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Veláï-we.

Slæ̈rn Veláï-we has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Slæ̈rn Veláï-we has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Slæ̈rn Veláï-we has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Slæ̈rn Veláï-we has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Slæ̈rn Veláï-we has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Veláï-we has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Veláï-we has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Veláï-we's public wards, blessings, and other arcane systems.

Slæ̈rn Veláï-we has an Administrative Academy which trains individuals in the administrative arts.

Slæ̈rn Veláï-we possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Veláï-we's grid is powered by an arcane means.

Slæ̈rn Veláï-we possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Slæ̈rn Veláï-we has a first rate hospital which caters to anyone in need of long term medical care.

Slæ̈rn Veláï-we has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Slæ̈rn Veláï-we has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Veláï-we's natural decorations nor waterways.

Slæ̈rn Veláï-we has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Slæ̈rn Veláï-we has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Slæ̈rn Veláï-we has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Slæ̈rn Veláï-we's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Slæ̈rn Veláï-we the stars are always right.

The Skin Stitcher near Slæ̈rn Veláï-we are known to be almost tame, such that they can be put to domestic use.

Slæ̈rn Veláï-we's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves destroying a prepared ritual vessel to channel Mysticism energies of tier 3 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 52
  • Farmers: 84
  • Farm Laborer: 158
  • Hunters: 84
  • Milk Maids: 70
  • Ranchers: 35
  • Ranch Hands: 71
  • Shepherds: 65
    • Farmland: 107836 m2
    • Cattle and Similar Creatures: 6739
    • Poultry: 80877
    • Swine: 5391
    • Sheep: 269
    • Goats: 53
    • Horses, Mounts, and Beasts of Burden: 2695

Craftsmen

  • Arms and Toolmakers: 51
  • Blacksmiths: 69
  • Bookbinders: 35
  • Buckle-makers: 36
  • Cabinetmakers: 61
  • Candlemakers: 89
  • Carpenters: 75
  • Clothmakers: 69
  • Coach and Harness Makers: 29
  • Coopers: 74
  • Copper, Brass, Tin, Zinc, and Lead Workers: 35
  • Copyists: 25
  • Cutlers: 22
  • Fabricworkers: 64
  • Farrier: 145
  • Furriers: 17
  • Glassworkers: 89
  • Gunsmiths: 56
  • Harness-Makers: 24
  • Hatters: 52
  • Hosiery Workers: 19
  • Jewelers: 30
  • Leatherwrights: 62
  • Locksmiths: 28
  • Matchstick makers: 41
  • Musical Instrument Makers: 38
  • Painters, Structures and Fixtures: 34
  • Paper Workers: 37
  • Plasterers: 35
  • Pursemakers: 44
  • Roofers: 28
  • Ropemakers: 27
  • Rugmakers: 26
  • Saddlers: 49
  • Scabbardmakers: 59
  • Scalemakers: 29
  • Scientific, Surgical, and Optical Instrument Makers: 17
  • Sculptors, Structures and Fixtures: 25
  • Shoemakers: 25
  • Soap and Tallow Workers: 94
  • Tailors: 138
  • Tanners: 33
  • Upholsterers: 39
  • Watchmakers: 35
  • Weavers: 81
  • Whitesmiths: 21

Merchants

  • Adventuring Goods Retellers: 18
  • Arcana Sellers: 18
  • Beer-Sellers: 37
  • Booksellers: 40
  • Butchers: 74
  • Chandlers: 67
  • Chicken Butchers: 71
  • Entrepreneurs: 27
  • Fine Clothiers: 79
  • Fishmongers: 69
  • Florists: 16
  • Potion Sellers: 45
  • Resellers: 117
  • Spice Merchants: 37
  • Wine-sellers: 55
  • Wheelwright: 43
  • Woodsellers: 25

Service workers

  • Bakers: 128
  • Barbers: 125
  • Coachmen: 36
  • Cooks: 107
  • Doctors: 57
  • Gamekeepers: 41
  • Grooms: 23
  • Hairdressers: 89
  • Healers: 75
  • Housekeepers: 89
  • Housemaids: 122
  • House Stewards: 72
  • Inns: 26
  • Laundry maids: 49
  • Maidservants: 86
  • Nursery Maids: 49
  • Pastrycooks: 92
  • Restaurateur: 122
  • Tavern Keepers: 107

Specialized Laborer

  • Ashworkers: 36
  • Bleachers: 24
  • Chemical Workers: 15
  • Coal Heavers: 51
  • In-Town Couriers: 58
  • Long Haul Couriers: 65
  • Dockyard Workers: 50
  • Gas Workers: 13
  • Hay Merchants: 23
  • Leech Collectors: 68
  • Millers: 65
  • Miners: 58
  • Oilmen and Polishers: 42
  • Postmen: 62
  • Pure Finder: 34
  • Skinners: 86
  • Sugar Refiners: 15
  • Tosher: 40
  • Warehousemen: 107
  • Watercarriers: 53
  • Watermen, Bargemen, etc.: 84

Skilled Laborers

  • Accountants: 33
  • Alchemist: 39
  • Clerk: 50
  • Dentists: 28
  • Educators: 80
  • Engineers: 39
  • Gardeners: 26
  • Mages: 19
  • Plumbers: 27
  • Pharmacist: 30
  • Professors: 11
  • Scientists: 20
  • Wizards: 11

Civil Servants

  • Adventurers: 24
  • Bankers: 37
  • Civil Clerks: 59
  • Civic Iudex: 30
  • Consultants: 17
  • Exorcist: 58
  • Fixers: 32
  • Kami Clerk: 54
  • Landlords: 51
  • Lawyers: 31
  • Legend Keepers: 44
  • Militia Officers: 207
  • Monks, Monastic: 84
  • Monks, Civic: 89
  • Historian, Oral: 59
  • Historian, Textual: 30
  • Policemen, Sheriffs, etc.: 61
  • Priests: 103
  • Rangers: 37
  • Rat Catchers: 41
  • Scholars: 42
  • Spiritualist: 52
  • Slayers: 15
  • Storytellers: 94
  • Military Officers: 96

Cottage Industries

  • Brewers: 79
  • Comfort Services: 103
  • Enchanters: 30
  • Herbalists: 29
  • Jaminators: 79
  • Needleworkers: 89
  • Potters: 45
  • Preserve Makers: 74
  • Quilters: 38
  • Seamsters: 122
  • Spinners: 84
  • Tinker: 30
  • Weaver: 74

Artists

  • Actors: 28
  • Architects: 10
  • Bards: 42
  • Costumers: 16
  • Dancers: 32
  • Drafters: 17
  • Engravers: 21
  • Fine Furniture Carpenters: 13
  • Glaziers: 28
  • Inlayers: 25
  • Musicians: 89
  • Painters, Art: 13
  • Playwrights: 28
  • Sculptors, Art: 23
  • Wood Carvers: 89
  • Writers: 77

Produce Industries

  • Butter Churners: 89
  • Canners: 81
  • Cheesmakers: 99
  • Ice Merchants: 12
  • Millers: 55
  • Picklers: 44
  • Smokers: 34
  • Stockmakers: 29
  • Tobacconists: 43
  • Tallowmakers: 62

9995 of Slæ̈rn Veláï-we's population work within a Foundational Occupation.

14808 of Slæ̈rn Veláï-we's population do not work in a formal occupation, but do contribute to the local economy. 2156 (8%) are noncontributers.

Points of Interest

While private tutelage of worthy apprentices can be had even in most remote villages, Slæ̈rn Veláï-we is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.

Slæ̈rn Veláï-we has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from the rampage of a legendary monster. One of Slæ̈rn Veláï-we's local festivals commemorates this miracle.

History